Clean all the leaves Tier Lists for Tools & Upgrades
S–B rankings for clear speed, bag capacity, and smart cash spend.
This hub is the ranking home for Clean all the leaves!, Muffin Interactive’s Roblox Adventure/Story experience where you clean leaves, sell them for cash, upgrade your bag and tools, unlock more of the map, and chase a 100% clean run for the secret ending. Instead of vague “best loadout” chatter, the lists here focus on measurable session value: how fast you clear an area, how often you stop to sell, and how cleanly your upgrades support a full map push with up to 12 players online.
What these tiers measure
Every ranking on this wiki uses the same three lenses:
- Clear speed / AoE — how quickly a tool or upgrade removes leaves from a zone.
- Trip efficiency — how bag capacity and sell routing cut dead walking time.
- Unlock leverage — whether the purchase helps you open garage access, vents, shops, and later map sections faster.
Meta can shift after patches. Treat S/A/B as a living snapshot for the launch era, not a forever law. When balance notes land, re-check the child pages before you dump an entire session’s cash into one upgrade line.
Start here
- Tools Tier List — starter hands vs rake-style vs leaf-blower-style tools, ranked by clear speed and area coverage.
- Upgrades Priority List — capacity/bag vs grab speed vs tool power vs move speed across early, mid, and late sessions.
Pair rankings with the practical planner at Upgrade Planner so you convert tiers into a spend order for one sitting. New players should also skim Getting Started before optimizing—knowing where to sell and how the upgrade shop works matters more than any letter grade.
How to use rankings in co-op
With a full lobby, specialization beats everyone buying the same tool. One player can push bag capacity and sell routing while another chases raw clear power. A third can focus on movement and zone transitions so the group stays synchronized when a new yard section opens. Tiers still apply: an S-tier tool remains strong, but a mid-tier bag upgrade can be the higher-value buy if your group is constantly walking back half-full.
Solo runs lean harder on bag and sell cadence because you cannot parallelize collect and sell. Co-op runs can afford earlier tool leaps if someone else keeps cash flowing. Use the Players Hub pages—especially Controls and Map Overview—to align movement, camera, and zone goals before you argue about S-tier picks.
Reading the letters
- S — Session-defining. Buys that cut clear time or sell trips enough to change when you unlock the next map beat.
- A — Strong and flexible. Worth buying on schedule, but not always before an S pick.
- B — Situational or temporary. Fine as a bridge, weak as a late dump if better options are open.
We intentionally skip filler F-tier padding. If something is not worth listing, it is not on the page. Rankings also avoid comparing unrelated systems from other leaf-cleaning Roblox games—only the confirmed collect, sell, bag, tool buy/equip, garage, vents, and upgrade-shop loop for this title.
After a patch
When Muffin Interactive ships balance or map changes, walk this order: read Updates Hub for what shifted, check Codes in case free cash or boosts appear, then revisit tools and upgrades tiers before your next 100% attempt. Secret-ending hunters should keep capacity healthy enough to finish far zones without collapsing into endless sell walks—see Secret Ending once you are mapping a completion route.
Related planning pages
Use Area Unlocks with the map overview so tier choices match the zones you can actually reach. Rankings without unlock context waste cash on power you cannot deploy yet. If you are reviewing whether the loop is worth a long session, the honest take on Review explains who enjoys the timer tension and who will bounce.
Keep this hub bookmarked as the index; deep advice lives on the child pages. Update your mental meta whenever clear speed or bag costs change, and always convert letter grades into a short checklist before you press buy in the upgrade shop.
Frequently Asked Questions
Quick answers about Clean all the leaves and this wiki.
What do S, A, and B mean on these lists?
S picks change session pace the most (clear speed or sell trips). A picks are strong on schedule. B picks are bridges or situational buys—not late-game dumps when better options are open.
Should co-op groups all buy the same S-tier tool?
Usually no. Split roles: one player pushes bag/sell efficiency, another pushes clear power, and someone covers movement between zones so unlocks stay on pace.
Where should I go after reading the hub?
Open the [Tools Tier List](/tier-list/tools/) and [Upgrades Priority List](/tier-list/upgrades/), then convert the ranking into a spend plan with the [Upgrade Planner](/tools/upgrade-planner/).
Do patches invalidate these tiers?
They can. After balance or map notes, re-check child pages and the [Updates Hub](/updates/) before committing a full session’s cash to one line.